Files
AsuroImgui/ImguiBase/ImguiBase.h
2022-07-21 17:29:43 +02:00

31 lines
688 B
C++

#pragma once
#include <Windows.h>
#include <functional>
#define GLFW_INCLUDE_NONE
#define GLFW_INCLUDE_VULKAN
#define GLFW_EXPOSE_NATIVE_WIN32
#include <GLFW/glfw3.h>
#include "imgui.h"
class DrawData {
public:
GLFWwindow* window = nullptr;
HWND window_handle = nullptr;
ImVec4 clear_color = {};
ImVec2 window_size = {};
};
class ImGuiCallbacks {
public:
std::function<void(DrawData&)> initFunc = nullptr;
std::function<void(DrawData&)> drawFunc = nullptr;
std::function<void(DrawData&)> cleanupFunc = nullptr;
};
int startImgui(ImGuiCallbacks& callbacks, const char* title, int windowWidth, int windowHeight);
ImVec2 getWindowSize(GLFWwindow* window);