imgui sort of works!
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@@ -29,7 +29,7 @@ void EngineWindow::Startup(SharedWindowData& shared)
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printf("Failed to get window pointer!\n");
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return;
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}
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SDL_SetWindowRelativeMouseMode(Window, true);
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// SDL_SetWindowRelativeMouseMode(Window, true);
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IMGUI_CHECKVERSION();
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auto* imguiCtx = ImGui::CreateContext();
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