imgui sort of works!

This commit is contained in:
Asuro
2025-02-20 01:34:55 +01:00
parent 916677a190
commit 0886adfeaf
30 changed files with 51126 additions and 18 deletions

View File

@@ -0,0 +1,21 @@
$input v_texcoord0
/*
* Copyright 2014 Dario Manesku. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include <bgfx_shader.sh>
uniform vec4 u_imageLodEnabled;
SAMPLER2D(s_texColor, 0);
#define u_imageLod u_imageLodEnabled.x
#define u_imageEnabled u_imageLodEnabled.y
void main()
{
vec3 color = texture2DLod(s_texColor, v_texcoord0, u_imageLod).xyz;
float alpha = 0.2 + 0.8*u_imageEnabled;
gl_FragColor = vec4(color, alpha);
}