working sockets
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@@ -75,6 +75,7 @@ namespace Gen
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Vec3 EulerFromRotation(const Mat4& rotation);
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Mat4 RotationFromEuler(const Vec3& euler);
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Mat4 RotationFromQuaternion(const Vec4& quaternion);
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float DotProduct(Vec3 a, Vec3 b);
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Vec3 CrossProduct(Vec3 a, Vec3 b);
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