unsuccessful experimentation
This commit is contained in:
@@ -290,10 +290,14 @@ namespace Game
|
||||
GetInstance().GameLevel.Cubes.Render(Models, Materials);
|
||||
GetInstance().GameLevel.Tests.Render(Models, Materials);
|
||||
|
||||
bgfx::dbgTextPrintf(1, 1, 0x0F, "Time: %.1f", GetInstance().Time.Now);
|
||||
bgfx::dbgTextPrintf(1, 2, 0x0F, "Frame: %u", GetInstance().Time.FrameCounter);
|
||||
bgfx::dbgTextPrintf(1, 1, 0x0F, "Time: %.1fs", GetInstance().Time.Now);
|
||||
bgfx::dbgTextPrintf(1,
|
||||
2,
|
||||
0x0F,
|
||||
"Window Events: %.3fms",
|
||||
GetShared().Window.PerfCounters[(int32_t)PerfCounterType::WindowEvents].GetMax());
|
||||
bgfx::dbgTextPrintf(
|
||||
1, 3, 0x0F, "Delta: %.3fms / %.0ffps", GetInstance().Time.Delta, 1.0 / GetInstance().Time.Delta);
|
||||
1, 3, 0x0F, "Delta: %.3fms", GetShared().Window.PerfCounters[(int32_t)PerfCounterType::GameDelta].GetMax());
|
||||
|
||||
bgfx::frame();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user