generate type data
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@@ -1,12 +1,14 @@
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#pragma once
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#include "Def.h"
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#include <cstdint>
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namespace Generated
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{
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struct Serializer;
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struct Deserializer;
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struct PuzzleElementType
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{
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static constexpr uint32_t Hash = 2024002654;
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static constexpr int32_t EntryCount = 8;
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static constexpr uint32_t Hash = 2024002654;
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enum Enum : int32_t
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{
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None,
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@@ -100,9 +102,9 @@ namespace Generated
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};
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struct StaticPuzzleCard
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{
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static constexpr uint32_t Hash = 2507139249;
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static constexpr uint32_t Hash = 1414289929;
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PuzzleElementType::Enum Elements[4] = {};
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uint16_t ModelHandle = {};
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uint32_t ModelHandle = {};
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};
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struct StaticPuzzleCardHandle
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{
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@@ -111,7 +113,7 @@ namespace Generated
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};
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struct StaticPuzzleData
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{
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static constexpr uint32_t Hash = 3210954810;
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static constexpr uint32_t Hash = 84985581;
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StaticPuzzleCard Cards[64] = {};
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};
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struct PuzzleCardStack
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