show game tablet

This commit is contained in:
Asuro
2025-03-31 07:08:23 +02:00
parent 4ba65713ef
commit 5a3739db0a
12 changed files with 152 additions and 33 deletions

View File

@@ -391,8 +391,8 @@ namespace Game
void GameRendering::ReloadShaders()
{
Materials[(uint16_t)EMaterial::Default] = Material::LoadFromShader("dither/vert", "dither/frag", MainViewID);
Materials[(uint16_t)EMaterial::UI] = Material::LoadFromShader("normal/vert", "normal/frag", MainViewID);
Materials[Gen::EMaterial::Default] = Material::LoadFromShader("dither/vert", "dither/frag", MainViewID);
Materials[Gen::EMaterial::UI] = Material::LoadFromShader("normal/vert", "normal/frag", MainViewID);
}
void GameRendering::Update()

View File

@@ -64,13 +64,6 @@ namespace Game
Debug,
};
enum class EMaterial : uint16_t
{
Default = 0,
UI = 1,
UNDEFINED = UINT16_MAX
};
class GameRendering
{
public: