show game tablet
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@@ -391,8 +391,8 @@ namespace Game
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void GameRendering::ReloadShaders()
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{
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Materials[(uint16_t)EMaterial::Default] = Material::LoadFromShader("dither/vert", "dither/frag", MainViewID);
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Materials[(uint16_t)EMaterial::UI] = Material::LoadFromShader("normal/vert", "normal/frag", MainViewID);
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Materials[Gen::EMaterial::Default] = Material::LoadFromShader("dither/vert", "dither/frag", MainViewID);
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Materials[Gen::EMaterial::UI] = Material::LoadFromShader("normal/vert", "normal/frag", MainViewID);
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}
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void GameRendering::Update()
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