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@@ -11,8 +11,8 @@ namespace Game
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struct Cube
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{
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int32_t TestX = 0;
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int32_t TestY = 0;
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int32_t TestX = -1;
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int32_t TestY = -1;
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Mat4 Transform;
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uint16_t MaterialIdx = 0;
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uint16_t ModelIdx = 0;
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