include cleanup
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
template bool Save<T>(const T* obj, uint32_t count, Serializer& serializer); \
|
||||
template bool Load<T>(T * obj, uint32_t count, Deserializer & serializer);
|
||||
|
||||
namespace Generated
|
||||
namespace Gen
|
||||
{
|
||||
template <typename T> bool Save(const T* obj, uint32_t count, Serializer& serializer)
|
||||
{
|
||||
@@ -38,4 +38,4 @@ namespace Generated
|
||||
INST(double)
|
||||
INST(bool)
|
||||
INST(char)
|
||||
} // namespace Generated
|
||||
} // namespace Gen
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
#pragma once
|
||||
#include "../dependency/minidef/src/TypeDef.h"
|
||||
#include "../game/Log.h"
|
||||
|
||||
#include "bx/string.h"
|
||||
#include <bx/file.h>
|
||||
#include <cstdint>
|
||||
|
||||
namespace Generated
|
||||
namespace Gen
|
||||
{
|
||||
struct Serializer
|
||||
{
|
||||
@@ -170,4 +169,4 @@ namespace Generated
|
||||
|
||||
template <typename T> bool Save(const T* obj, uint32_t count, Serializer& serializer);
|
||||
template <typename T> bool Load(T* obj, uint32_t count, Deserializer& serializer);
|
||||
} // namespace Generated
|
||||
} // namespace Gen
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "Generated.h"
|
||||
|
||||
namespace Generated
|
||||
namespace Gen
|
||||
{
|
||||
bool Save(const PuzzleElementType::Enum* obj, uint32_t count, Serializer& serializer)
|
||||
{
|
||||
@@ -366,4 +366,4 @@ namespace Generated
|
||||
}
|
||||
return isOk;
|
||||
}
|
||||
}
|
||||
} // namespace Gen
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include "Def.h"
|
||||
|
||||
namespace Generated
|
||||
namespace Gen
|
||||
{
|
||||
struct PuzzleElementType
|
||||
{
|
||||
@@ -18,8 +18,7 @@ namespace Generated
|
||||
Blocked,
|
||||
Bridge,
|
||||
};
|
||||
static constexpr char EntryNames[EntryCount][64]
|
||||
{
|
||||
static constexpr char EntryNames[EntryCount][64]{
|
||||
"None",
|
||||
"WaterIn",
|
||||
"WaterGoal",
|
||||
@@ -29,8 +28,7 @@ namespace Generated
|
||||
"Blocked",
|
||||
"Bridge",
|
||||
};
|
||||
static constexpr char GameName[EntryCount][64]
|
||||
{
|
||||
static constexpr char GameName[EntryCount][64]{
|
||||
"Empty",
|
||||
"Water Source",
|
||||
"Water Goal",
|
||||
@@ -40,8 +38,7 @@ namespace Generated
|
||||
"Blocked",
|
||||
"Bridge",
|
||||
};
|
||||
static constexpr char ShortName[EntryCount][64]
|
||||
{
|
||||
static constexpr char ShortName[EntryCount][64]{
|
||||
" ",
|
||||
"~+",
|
||||
"~!",
|
||||
@@ -76,21 +73,12 @@ namespace Generated
|
||||
struct Mat3
|
||||
{
|
||||
static constexpr uint32_t Hash = 3364737048;
|
||||
float M[9] = {
|
||||
1.0f, 0.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f
|
||||
};
|
||||
float M[9] = {1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f};
|
||||
};
|
||||
struct Mat4
|
||||
{
|
||||
static constexpr uint32_t Hash = 1650094019;
|
||||
float M[16] = {
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f
|
||||
};
|
||||
float M[16] = {1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
|
||||
};
|
||||
struct AssetHandle
|
||||
{
|
||||
@@ -203,4 +191,4 @@ namespace Generated
|
||||
bool Load(PlacedPuzzleCard* obj, uint32_t count, Deserializer& serializer);
|
||||
bool Save(const PuzzleData* obj, uint32_t count, Serializer& serializer);
|
||||
bool Load(PuzzleData* obj, uint32_t count, Deserializer& serializer);
|
||||
}
|
||||
} // namespace Gen
|
||||
|
||||
Reference in New Issue
Block a user