imgui wip
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@@ -15,6 +15,9 @@
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#include <cstdio>
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#include <thread>
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#include <backends/imgui_impl_vulkan.h>
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#include <imgui.h>
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using namespace std::chrono_literals;
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namespace Game
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@@ -224,6 +227,12 @@ namespace Game
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Materials[0] = Material::LoadFromShader("vert", "frag", Textures[0].Handle, Textures[0].SamplerHandle);
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ImGui_ImplVulkan_InitInfo imguiVkInit;
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// TODO
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// ImGui_ImplVulkan_Init(&imguiVkInit);
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// ImGui_ImplVulkan_CreateFontsTexture();
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if (!GetInstance().IsInitialized)
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{
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GetInstance().Time.StartTime = bx::getHPCounter();
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