fixing stuff
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@@ -45,7 +45,7 @@ namespace Game
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char ImguiIni[4096]{0};
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static constexpr uint32_t MaxAssets = 128;
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uint32_t AssetCount = 0;
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uint32_t AssetHandles[MaxAssets]{0};
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Generated::AssetHandle AssetHandles[MaxAssets]{0};
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char AssetHandlePaths[MaxAssets][128];
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bool ShowImguiDemo = false;
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uint8_t DebugCardRotation = 0;
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