vulkan i guess
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@@ -13,10 +13,22 @@ endif()
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIGURATION>")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIGURATION>")
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# Vulkan i guess
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find_package(Vulkan REQUIRED)
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# Imgui
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file(GLOB imgui_sources dependency/imgui/*.h dependency/imgui/*.cpp)
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file(GLOB imgui_backend
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dependency/imgui/backends/imgui_impl_vulkan.h
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dependency/imgui/backends/imgui_impl_vulkan.cpp
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dependency/imgui/backends/imgui_impl_sdl3.h
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dependency/imgui/backends/imgui_impl_sdl3.cpp)
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# Engine
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file(GLOB_RECURSE sources_engine engine/*.cpp engine/*.h)
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add_executable(PuzGameEngine ${sources_engine})
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add_executable(PuzGameEngine ${sources_engine} ${imgui_sources} ${imgui_backend})
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set_property(TARGET PuzGameEngine PROPERTY CXX_STANDARD 17)
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target_include_directories(PuzGameEngine PUBLIC dependency/imgui dependency/Vulkan-Headers/include)
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#file(COPY ${data} DESTINATION resources)
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#target_compile_options(PuzGameEngine PUBLIC xyz)
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@@ -25,8 +37,9 @@ set_property(TARGET PuzGameEngine PROPERTY CXX_STANDARD 17)
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# Game
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file(GLOB_RECURSE sources_game game/*.cpp game/*.h)
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file(GLOB source_singleheader dependency/tinygltf/stb_image.h dependency/tinygltf/stb_image_write.h dependency/tinygltf/json.hpp dependency/tinygltf/tiny_gltf.h)
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add_library(PuzGame SHARED ${sources_game} ${source_singleheader})
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add_library(PuzGame SHARED ${sources_game} ${source_singleheader} ${imgui_sources})
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set_property(TARGET PuzGame PROPERTY CXX_STANDARD 17)
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target_include_directories(PuzGame PUBLIC dependency/imgui)
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# SDL
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add_subdirectory("${CMAKE_SOURCE_DIR}/dependency/SDL" EXCLUDE_FROM_ALL)
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@@ -38,5 +51,5 @@ add_subdirectory("${CMAKE_SOURCE_DIR}/dependency/bgfx.cmake")
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# Link
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target_link_libraries(PuzGame bx bimg bgfx)
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target_link_libraries(PuzGameEngine bx SDL3::SDL3)
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target_link_libraries(PuzGameEngine bx SDL3::SDL3 Vulkan::Vulkan)
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set_target_properties(PuzGame PROPERTIES OUTPUT_NAME "PuzGame2")
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