logging macros

This commit is contained in:
Asuro
2025-02-28 20:53:43 +01:00
parent 136a0e09a9
commit b0c80c1bbb
10 changed files with 139 additions and 59 deletions

View File

@@ -22,7 +22,7 @@ namespace Puzzle
void StaticPuzzleData::Setup()
{
StaticDataInstance = this;
Log("Setting up static puzzle data");
LOG("Setting up static puzzle data");
for (int32_t i = 0; i < BX_COUNTOF(Cards); ++i)
{
Cards[i].ModelHandle = Game::GameRendering::Get().GetModelHandleFromPath("models/w straight.glb");