logging macros
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@@ -22,7 +22,7 @@ namespace Puzzle
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void StaticPuzzleData::Setup()
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{
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StaticDataInstance = this;
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Log("Setting up static puzzle data");
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LOG("Setting up static puzzle data");
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for (int32_t i = 0; i < BX_COUNTOF(Cards); ++i)
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{
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Cards[i].ModelHandle = Game::GameRendering::Get().GetModelHandleFromPath("models/w straight.glb");
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