This commit is contained in:
Asuro
2025-02-08 02:49:13 +01:00
parent 14e923873a
commit c868a3c43e
8 changed files with 5 additions and 5 deletions

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@@ -1 +1 @@
cmake --build cmake-build cmake --build cmake-build --config Debug

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@@ -192,7 +192,7 @@ int main()
char PathBuf[512]{ 0 }; char PathBuf[512]{ 0 };
GetCurrentDirectory(sizeof(PathBuf), PathBuf); GetCurrentDirectory(sizeof(PathBuf), PathBuf);
printf("Current path: %s", PathBuf); printf("Current path: %s\n", PathBuf);
if (!ReloadDLL()) return 1; if (!ReloadDLL()) return 1;

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@@ -32,7 +32,7 @@ namespace Game
virtual void traceVargs(const char* _filePath, uint16_t _line, const char* _format, va_list _argList) override virtual void traceVargs(const char* _filePath, uint16_t _line, const char* _format, va_list _argList) override
{ {
printf("%s (%d): ", _filePath, _line); printf("%s (%d): ", _filePath, _line);
printf(_format, _argList); vprintf(_format, _argList);
} }
virtual void profilerBegin(const char* /*_name*/, uint32_t /*_abgr*/, const char* /*_filePath*/, uint16_t /*_line*/) override virtual void profilerBegin(const char* /*_name*/, uint32_t /*_abgr*/, const char* /*_filePath*/, uint16_t /*_line*/) override

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@@ -3,5 +3,5 @@ $input v_color0
void main() void main()
{ {
gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); gl_FragColor = v_color0;
} }

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@@ -1,4 +1,4 @@
vec4 v_color0 : COLOR0 = vec4(1.0, 0.0, 0.0, 1.0); vec4 v_color0 : COLOR0 = vec4(1.0, 1.0, 0.0, 1.0);
vec3 a_position : POSITION; vec3 a_position : POSITION;
vec4 a_color0 : COLOR0; vec4 a_color0 : COLOR0;