slightly better dots
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@@ -44,7 +44,7 @@ namespace Game
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double time = TestY <= 5 ? globalTime * 0.1f : 0.0f;
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if (TestX == 4 && TestY == 4)
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{
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bx::mtxTranslate(Transform.M, 0, 0, bx::lerp(2.0f, -30.0f, bx::sin(globalTime* 0.5f) * 0.5 + 0.5));
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bx::mtxTranslate(Transform.M, 0, 0, bx::lerp(-20.0f, -32.0f, bx::sin(globalTime* 0.5f) * 0.5 + 0.5));
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}
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else
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{
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