cleanup
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@@ -2,12 +2,12 @@ cmake_minimum_required(VERSION 3.10)
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project(PuzGameProj)
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if (MSVC)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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else()
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add_compile_options(-g -gcodeview)
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add_link_options(-fuse-ld=lld -g -Wl,--pdb=)
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endif()
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_compile_definitions("$<$<CONFIG:DEBUG>:DEBUG>")
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# set the output directory for built objects.
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@@ -8,14 +8,10 @@
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#include "SDL3/SDL_events.h"
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#include "backends/imgui_impl_sdl3.h"
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#include "bgfx/c99/bgfx.h"
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#include "bgfx/defines.h"
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#include "bgfx/platform.h"
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#include "bx/bx.h"
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#include "bx/constants.h"
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#include "bx/debug.h"
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#include "bx/filepath.h"
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#include "bx/math.h"
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#include "bx/string.h"
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#include "bx/timer.h"
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#include <bgfx/bgfx.h>
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