some fixes
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@@ -1,4 +1,5 @@
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#pragma once
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#include "bgfx/defines.h"
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#include <bgfx/bgfx.h>
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#include <bx/string.h>
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#include <cstdint>
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@@ -58,6 +59,9 @@ namespace Game
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Texture Textures[8];
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Material Materials[8];
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Model Models[8];
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int32_t LastWidth = 0;
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int32_t LastHeight = 0;
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uint32_t ResetFlags = BGFX_RESET_VSYNC;
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public:
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void Setup();
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