memory setup
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@@ -1,10 +1,12 @@
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#pragma once
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#include "../engine/Shared.h"
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#define DLLEXPORT __declspec(dllexport)
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namespace Game
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{
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DLLEXPORT void Setup(void* window);
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DLLEXPORT void Setup(SharedData& shared);
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DLLEXPORT void Update();
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DLLEXPORT void Shutdown();
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}
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