memory setup
This commit is contained in:
@@ -79,9 +79,6 @@ namespace Game
|
||||
|
||||
struct RenderState
|
||||
{
|
||||
int64_t StartTime = 0;
|
||||
uint32_t WindowWidth = 1920;
|
||||
uint32_t WindowHeight = 1080;
|
||||
};
|
||||
|
||||
class GameRendering
|
||||
@@ -94,7 +91,7 @@ namespace Game
|
||||
BgfxCallback Callback;
|
||||
RenderState State;
|
||||
public:
|
||||
void Setup(void* window);
|
||||
void Setup();
|
||||
void Update();
|
||||
void Shutdown();
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user