memory setup

This commit is contained in:
Asuro
2025-02-09 03:01:43 +01:00
parent fbed568fae
commit df752065af
12 changed files with 227 additions and 80 deletions

View File

@@ -79,9 +79,6 @@ namespace Game
struct RenderState
{
int64_t StartTime = 0;
uint32_t WindowWidth = 1920;
uint32_t WindowHeight = 1080;
};
class GameRendering
@@ -94,7 +91,7 @@ namespace Game
BgfxCallback Callback;
RenderState State;
public:
void Setup(void* window);
void Setup();
void Update();
void Shutdown();
};