add hashes
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@@ -5,6 +5,7 @@ namespace Generated
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{
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struct PuzzleElementType
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{
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static constexpr uint32_t Hash = 2024002654;
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static constexpr int32_t EntryCount = 8;
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enum Enum : int32_t
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{
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@@ -39,42 +40,62 @@ namespace Generated
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"Blocked",
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"Bridge",
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};
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static constexpr char ShortName[EntryCount][64]
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{
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" ",
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"~+",
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"~-",
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"~",
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"e+",
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"e-",
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"█",
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"#",
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};
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};
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struct PuzPos
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{
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static constexpr uint32_t Hash = 1834398141;
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int8_t X = {};
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int8_t Y = {};
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};
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struct ElemPos
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{
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static constexpr uint32_t Hash = 3966109730;
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PuzPos Position = {};
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uint8_t ElemIdx = {};
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};
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struct PuzzleNode
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{
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static constexpr uint32_t Hash = 1417779061;
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PuzzleElementType::Enum PlacedTypes[4] = {};
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};
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struct StaticPuzzleCard
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{
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static constexpr uint32_t Hash = 110653106;
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PuzzleNode Nodes[4] = {};
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uint16_t ModelHandle = {};
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};
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struct StaticPuzzleCardHandle
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{
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static constexpr uint32_t Hash = 1742502768;
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uint16_t Idx = UINT16_MAX;
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};
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struct StaticPuzzleData
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{
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static constexpr uint32_t Hash = 2220151575;
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uint16_t CardCount = {};
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StaticPuzzleCard Cards[64] = {};
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};
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struct PuzzleCardStack
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{
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static constexpr uint32_t Hash = 53538532;
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StaticPuzzleCardHandle RefCard = {};
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uint8_t MaxAvailableCount = {};
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uint8_t UsedCount = {};
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};
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struct PlacedPuzzleCard
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{
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static constexpr uint32_t Hash = 3555575973;
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StaticPuzzleCardHandle RefCard = {};
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PuzPos Position = {};
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uint8_t Rotation = {};
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@@ -82,6 +103,7 @@ namespace Generated
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};
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struct PuzzleData
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{
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static constexpr uint32_t Hash = 2015691597;
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uint8_t WidthTiles = {};
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uint8_t HeightTiles = {};
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uint32_t AvailableCardCount = {};
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