it works i guess?
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@@ -5,8 +5,7 @@ if (MSVC)
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else()
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add_compile_options(-g -gcodeview)
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add_link_options(-g -Wl,--pdb=)
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# add_link_options(-fuse-ld=lld -g -Wl,--pdb=)
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add_link_options(-fuse-ld=lld -g -Wl,--pdb=)
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endif()
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# set the output directory for built objects.
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@@ -34,7 +33,6 @@ add_subdirectory("${CMAKE_SOURCE_DIR}/dependency/SDL" EXCLUDE_FROM_ALL)
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# BGFX
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SET(BGFX_BUILD_TOOLS ON)
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SET(BGFX_BUILD_EXAMPLES OFF)
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#SET(BGFX_CONFIG_MULTITHREADED OFF)
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add_subdirectory("${CMAKE_SOURCE_DIR}/dependency/bgfx.cmake")
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target_link_libraries(PuzGame bx bimg bgfx SDL3::SDL3)
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