Files
PuzGame/src/game/Serial.h
2025-03-07 00:37:44 +01:00

33 lines
2.1 KiB
C++

#include <cstdint>
struct SerializationHeader
{
uint8_t _ID0 = 0;
uint8_t _ID1 = 0;
uint8_t _ID2 = 0;
uint8_t _ID3 = 0;
uint8_t HeaderVersion = 0;
uint8_t VersionNum = 0;
uint8_t Reserved0 = 0;
uint8_t Reserved1 = 0;
};
#define SER_HEADER(Version, FCC) \
SerializationHeader __Header{ \
FCC[0], \
FCC[1], \
FCC[2], \
FCC[3], \
1, \
Version, \
0, \
0, \
}; \
bool VersionMatches(uint8_t headerVersion, uint8_t versionNum) \
{ \
return headerVersion == 1 && versionNum == Version; \
}
void SerializeStruct(void* data, uint64_t size, const char* path);
void DeserializeStruct(void* data, SerializationHeader& expectedHeader, const char* path);