Files
PuzGame/src/game/Mesh.h
2025-02-25 04:03:48 +01:00

11 lines
246 B
C++

#pragma once
#include "rendering/Rendering.h"
namespace Game
{
bool LoadMesh(Model& mesh, const char* path, bool isBinary);
void LoadModels(Model* models, uint32_t& outCount);
uint32_t CrcPath(const char* path);
} // namespace Game