Hit detection
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@@ -145,8 +145,7 @@ impl TestGame {
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mesh_handles.push(mesh_handle);
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}
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for doc_image in document.images()
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{
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for doc_image in document.images() {
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let texture_start_time = SystemTime::now();
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vulkan::dds::upload_texture_from_file(&format!("models/textures/{}.dds", doc_image.name().unwrap()), renderer).unwrap();
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