idk man
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@@ -6,7 +6,7 @@ layout(push_constant) uniform PushConstants {
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bool is_selected;
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} push;
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layout(binding = 0) uniform ObjectUniformData {
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layout(binding = 0, set = 0) uniform ObjectUniformData {
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mat4 view;
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mat4 projection;
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mat4 ortho_projection;
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