mip maps (but broken because of vulkano)

This commit is contained in:
2020-11-27 02:24:50 +01:00
parent a8f8bbf36e
commit 9b6a81ae93
2 changed files with 64 additions and 9 deletions

View File

@@ -78,7 +78,7 @@ impl Game for TestGame {
// Custom game object stuff
let light_pos = self.player.camera.position * -1.0;
self.player.update(frame_time, input, renderer);
self.player.update(frame_time, &self.input, renderer);
// End frame
self.last_time = time;
@@ -112,7 +112,7 @@ impl TestGame {
let plane = self.add_from_gltf(renderer, "models/plane.glb");
plane.get_game_object(renderer).unwrap().position = vec3(0.0, -1.0, 0.0);
println!("Game loaded!");
}

View File

@@ -4,7 +4,7 @@ use std::time::SystemTime;
use cgmath::{Matrix4, SquareMatrix};
use image::{ImageBuffer, ImageFormat, Rgb, Rgba};
use image::buffer::ConvertBuffer;
use vulkano::buffer::{BufferUsage, CpuAccessibleBuffer};
use vulkano::{command_buffer::CommandBuffer, buffer::{BufferUsage, CpuAccessibleBuffer}, image::{ImageLayout, MipmapsCount}};
use vulkano::command_buffer::{AutoCommandBuffer, AutoCommandBufferBuilder, DynamicState};
use vulkano::descriptor::descriptor_set::PersistentDescriptorSet;
use vulkano::descriptor::DescriptorSet;
@@ -279,7 +279,7 @@ impl VulkanRenderer {
let default_tex = {
let image = image::load_from_memory_with_format(include_bytes!("../models/missing-texture.jpg"),
ImageFormat::Jpeg).unwrap().to_rgba();
ImageFormat::Jpeg).unwrap().to_rgba8();
let image_data = image.into_raw().clone();
let (image_view, future) = ImmutableImage::from_iter(
@@ -482,17 +482,72 @@ impl VulkanRenderer {
}
pub fn upload_texture(self: &mut Self, texture_data: &gltf::image::Data) {
// Format buffer on cpu for upload
let buffer: ImageBuffer<Rgb<u8>, Vec<u8>> = image::ImageBuffer::from_raw(texture_data.width, texture_data.height, texture_data.pixels.clone()).unwrap();
let new_buffer: ImageBuffer<Rgba<u8>, Vec<u8>> = buffer.convert();
let dimensions = Dimensions::Dim2d { width: texture_data.width, height: texture_data.height };
let (image_view, future) = ImmutableImage::from_iter(
let source = CpuAccessibleBuffer::from_iter(
self.device.clone(),
BufferUsage::transfer_source(),
false,
new_buffer.iter().cloned(),
Dimensions::Dim2d { width: texture_data.width, height: texture_data.height },
Format::R8G8B8A8Unorm,
self.queue.clone(),
).unwrap();
future.flush().unwrap();
// Create image
let (image_view, init) = ImmutableImage::uninitialized(
self.device.clone(),
dimensions,
Format::R8G8B8A8Unorm,
MipmapsCount::Log2,
ImageUsage {
transfer_source: true,
transfer_destination: true,
sampled: true,
..ImageUsage::none()
},
ImageLayout::ShaderReadOnlyOptimal,
self.device.active_queue_families()
).unwrap();
// Upload image data
let mut command_buffer_builder = AutoCommandBufferBuilder::new(self.device.clone(), self.queue.family()).unwrap();
command_buffer_builder.copy_buffer_to_image_dimensions(
source,
init,
[0, 0, 0],
dimensions.width_height_depth(),
0,
dimensions.array_layers_with_cube(),
0,
).unwrap();
// Generate mipmaps
let mut mip_width = image_view.dimensions().width() as i32;
let mut mip_height = image_view.dimensions().height() as i32;
for i in 0..image_view.mipmap_levels() {
command_buffer_builder.blit_image(
image_view.clone(),
[0; 3],
[mip_width, mip_height, 1],
0,
i,
image_view.clone(),
[0; 3],
[mip_width / 2, mip_height / 2, 1],
0,
i + 1,
dimensions.array_layers_with_cube(),
Filter::Linear).unwrap();
if mip_width > 1 { mip_width = mip_width / 2; }
if mip_height > 1 { mip_height = mip_height / 2; }
}
let command_buffer = command_buffer_builder.build().unwrap();
let command_buffer_future = command_buffer.execute(self.queue.clone()).unwrap();
command_buffer_future.flush().unwrap();
self.game_data.textures.push(image_view);
}