BC1!!!
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@@ -43,7 +43,7 @@ pub fn load_mesh(mesh_path: &str, print_status: bool) -> Result<(Vec<CPUMesh>, D
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start_time = Some(SystemTime::now());
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println!("Loading mesh file {}", mesh_path);
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}
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let (document, buffers, textures) = gltf::import(mesh_path)?;
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let (document, buffers, _textures) = gltf::import(mesh_path)?;
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let mut meshes = vec![];
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if print_status { println!("Mesh file loaded after {} seconds, processing...", start_time.unwrap().elapsed().unwrap().as_secs()); }
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