font i guess?

This commit is contained in:
2021-10-13 21:53:12 +02:00
parent 00d6d1c5f8
commit db9a455311
7 changed files with 228 additions and 94 deletions

View File

@@ -95,6 +95,7 @@ pub struct MeshHandle {
}
pub(crate) type TextureHandle = usize;
#[derive(Debug, Clone)]
pub struct Texture {
pub image: Arc<ImmutableImage<Format>>,
pub sampler: Arc<Sampler>
@@ -331,7 +332,11 @@ impl VulkanRenderer {
Arc::new(builder.build().unwrap())
}
pub fn update_descriptor_set(&mut self, game_object_handle: &mut GameObjectHandle) {
let pipeline_index = game_object_handle.get_game_object_mut(self).unwrap().pipeline_index;
let textures = game_object_handle.get_game_object_mut(self).unwrap().textures.clone();
self.pipelines[pipeline_index].create_descriptor_set(&textures, self);
}
pub fn render_loop(self: &mut Self, new_ubo: vs::ty::ObjectUniformData) {
// cleanup previous frame
@@ -460,17 +465,16 @@ impl VulkanRenderer {
}
}
pub fn upload_texture(self: &mut Self, bytes: &[u8], width: u32, height: u32, format: Format, filter: Filter, wrap: SamplerAddressMode, device: Arc<Device>) {
pub fn upload_texture(self: &mut Self, bytes: &[u8], width: u32, height: u32, format: Format, filter: Filter, wrap: SamplerAddressMode, device: Arc<Device>) -> Texture {
let dimensions = Dimensions::Dim2d { width, height };
let usage = ImageUsage {
transfer_destination: true,
transfer_source: false,
transfer_source: true,
sampled: true,
..ImageUsage::none()
};
let layout = ImageLayout::ShaderReadOnlyOptimal;
let mip_maps = if format == Format::R8Uint { MipmapsCount::One } else { MipmapsCount::Log2 };
let (image_view, initializer) = ImmutableImage::uninitialized(
@@ -479,7 +483,7 @@ impl VulkanRenderer {
format,
mip_maps,
usage,
layout,
ImageLayout::ShaderReadOnlyOptimal,
device.active_queue_families(),
).unwrap();
@@ -548,11 +552,79 @@ impl VulkanRenderer {
MipmapMode::Linear, wrap, wrap, wrap,
0.0, 1.0, 0.0, (image_view.mipmap_levels() - 1) as f32).unwrap();
self.game_data.textures.push(Texture { image: image_view, sampler });
Texture { image: image_view, sampler }
}
pub fn blit_and_update_texture(&mut self, texture: &Texture, new_data: &[u8], new_data_dimensions: [u32; 3], device: Arc<Device>) -> Texture {
let new_image_usage = ImageUsage {
transfer_destination: true,
transfer_source: true,
sampled: true,
..ImageUsage::none()
};
let (new_image_view, new_image_initializer) = ImmutableImage::uninitialized(
device.clone(),
Dimensions::Dim2d { width: texture.image.dimensions().width(), height: texture.image.dimensions().height() },
texture.image.format(),
texture.image.mipmap_levels(),
new_image_usage,
ImageLayout::ShaderReadOnlyOptimal,
device.active_queue_families(),
).unwrap();
let new_sub_image = SubImage::new(
Arc::new(new_image_initializer),
0,
new_image_view.mipmap_levels(),
0,
1,
ImageLayout::ShaderReadOnlyOptimal,
);
let mut cbb = AutoCommandBufferBuilder::new(device.clone(), self.queue.family()).unwrap();
// cbb.copy_image(
// texture.image.clone(),
// [0, 0, 0],
// 0,
// 0,
// new_sub_image.clone(),
// [0, 0, 0],
// 0,
// 0,
// texture.image.dimensions().width_height_depth(),
// 1
// ).unwrap();
let upload_source = CpuAccessibleBuffer::from_iter(
device.clone(),
BufferUsage::transfer_source(),
false,
new_data.iter().cloned(),
).unwrap();
cbb.copy_buffer_to_image_dimensions(
upload_source.clone(),
new_sub_image.clone(),
[0, 0, 0],
new_data_dimensions,
0,
1,
0,
).unwrap();
let cb = cbb.build().unwrap();
let future = cb.execute(self.queue.clone()).unwrap();
future.flush().unwrap();
Texture { image: new_image_view, sampler: texture.sampler.clone() }
}
pub fn add_game_object(self: &mut Self, mut game_object: GameObject) -> GameObjectHandle {
self.pipelines[game_object.pipeline_index].create_descriptor_set(&mut game_object, self);
game_object.descriptor_sets = self.pipelines[game_object.pipeline_index].create_descriptor_set(&game_object.textures, self);
self.game_data.game_objects.push(game_object);
GameObjectHandle {