172 lines
5.2 KiB
C++
172 lines
5.2 KiB
C++
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#include <windows.h>
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#include <functiondiscoverykeys.h>
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#include <endpointvolume.h>
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#include <vector>
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#include <algorithm>
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#include "ImguiBase.h"
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#include "Util.h"
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#include "AudioApi.h"
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#include "PolicyConfig.h"
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HRESULT getDeviceProperty(IPropertyStore* propertyStore, const PROPERTYKEY propertyKey, PROPVARIANT* outData)
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{
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PropVariantInit(outData);
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HRESULT nameResult = propertyStore->GetValue(propertyKey, outData);
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return nameResult;
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}
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HRESULT getDevicePropertyString(IPropertyStore* propertyStore, const PROPERTYKEY propertyKey, PROPVARIANT* outData, const wchar_t*& outString, const wchar_t* defaultStr)
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{
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HRESULT result = getDeviceProperty(propertyStore, propertyKey, outData);
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outString = outData->vt != VT_LPWSTR ? defaultStr : outData->pwszVal;
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return result;
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}
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void setDefaultAudioDevice(ApplicationData* appData, const wchar_t* deviceId, ERole role)
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{
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IPolicyConfigVista* pPolicyConfig;
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HRESULT hr = CoCreateInstance(__uuidof(CPolicyConfigVistaClient), NULL, CLSCTX_ALL, __uuidof(IPolicyConfigVista), (LPVOID*)&pPolicyConfig);
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if (!isError(hr, "Failed to set default audio device: "))
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{
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hr = pPolicyConfig->SetDefaultEndpoint(deviceId, role);
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pPolicyConfig->Release();
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reloadDeviceLists(appData);
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}
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}
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void loadAudioDevices(std::vector<AudioDevice>& deviceList, EDataFlow deviceType)
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{
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deviceList.clear();
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HRESULT err;
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IMMDeviceEnumerator* deviceEnumerator = NULL;
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IMMDeviceCollection* deviceCollection = NULL;
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err = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&deviceEnumerator));
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if (isError(err, "Failed to set up audio device enumerator: ")) return;
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err = deviceEnumerator->EnumAudioEndpoints(deviceType, DEVICE_STATE_ACTIVE | DEVICE_STATE_DISABLED, &deviceCollection);
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if (isError(err, "Failed to enumerate audio devices: ")) return;
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UINT deviceCount;
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err = deviceCollection->GetCount(&deviceCount);
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if (isError(err, "Failed to count audio devices: ")) return;
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IMMDevice* defaultConsoleDevice = NULL;
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LPWSTR defaultConsoleId = nullptr;
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err = deviceEnumerator->GetDefaultAudioEndpoint(deviceType, ERole::eConsole, &defaultConsoleDevice);
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if (!FAILED(err))
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{
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defaultConsoleDevice->GetId(&defaultConsoleId);
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}
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IMMDevice* defaultMediaOutput = NULL;
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LPWSTR defaultMediaId = nullptr;
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err = deviceEnumerator->GetDefaultAudioEndpoint(deviceType, ERole::eMultimedia, &defaultMediaOutput);
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if (!FAILED(err))
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{
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defaultMediaOutput->GetId(&defaultMediaId);
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}
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IMMDevice* defaultCommunicationOutput = NULL;
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LPWSTR defaultCommunicationId = nullptr;
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err = deviceEnumerator->GetDefaultAudioEndpoint(deviceType, ERole::eCommunications, &defaultCommunicationOutput);
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if (!FAILED(err))
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{
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defaultCommunicationOutput->GetId(&defaultCommunicationId);
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}
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for (UINT i = 0; i < deviceCount; i += 1)
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{
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IMMDevice* device;
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err = deviceCollection->Item(i, &device);
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isError(err, std::stringstream("Failed to get device ") << i << ": ");
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LPWSTR deviceId;
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err = device->GetId(&deviceId);
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isError(err, std::stringstream("Failed to get device id ") << i << ": ");
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IPropertyStore* propertyStore;
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err = device->OpenPropertyStore(STGM_READ, &propertyStore);
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isError(err, std::stringstream("Failed to open device ") << i << "prop store: ");
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PROPVARIANT deviceNameProp;
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const wchar_t* deviceName;
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err = getDevicePropertyString(propertyStore, PKEY_Device_FriendlyName, &deviceNameProp, deviceName);
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isError(err, std::stringstream("Failed to read name of device ") << i << ": ");
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DWORD deviceState;
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err = device->GetState(&deviceState);
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isError(err, std::stringstream("Failed to reat state of device ") << i << ": ");
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IAudioEndpointVolume* volumeInterface;
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err = device->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL, (LPVOID*)&volumeInterface);
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isError(err, "Failed to get audio endpoint volume interface: ");
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IAudioMeterInformation* meterInterface;
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err = device->Activate(__uuidof(IAudioMeterInformation), CLSCTX_INPROC_SERVER, NULL, (LPVOID*)&meterInterface);
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isError(err, "Failed to get audio meter interface: ");
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deviceList.push_back({
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device,
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volumeInterface,
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meterInterface,
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std::wstring(deviceId),
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utf8Encode(deviceName),
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deviceState,
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utf8Encode(defaultConsoleId) == utf8Encode(deviceId),
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utf8Encode(defaultMediaId) == utf8Encode(deviceId),
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utf8Encode(defaultCommunicationId) == utf8Encode(deviceId),
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});
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// Free stuff
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if (propertyStore)
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{
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propertyStore->Release();
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}
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CoTaskMemFree(deviceId);
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}
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if (deviceEnumerator)
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{
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deviceEnumerator->Release();
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}
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if (deviceCollection)
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{
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deviceCollection->Release();
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}
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std::sort(deviceList.begin(), deviceList.end(), [](AudioDevice& a, AudioDevice& b) { return a.state < b.state; });
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}
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void reloadDeviceLists(ApplicationData* appData)
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{
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loadAudioDevices(appData->playbackDevices, EDataFlow::eRender);
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loadAudioDevices(appData->recordingDevices, EDataFlow::eCapture);
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}
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float getVolume(IAudioEndpointVolume* volumeInterface)
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{
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float volume;
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if (FAILED(volumeInterface->GetChannelVolumeLevel(0, &volume)))
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{
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volume = 0.;
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}
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return volume;
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}
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float getMeterValue(IAudioMeterInformation* meterInterface)
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{
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float volume;
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if (FAILED(meterInterface->GetPeakValue(&volume)))
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{
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volume = 0.;
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}
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return volume;
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} |