camera movement & formatting

This commit is contained in:
Asuro
2025-02-12 01:24:28 +01:00
parent bf2371eca0
commit 03aecb6d44
18 changed files with 1316 additions and 574 deletions

View File

@@ -1,17 +1,18 @@
#pragma once
#include <cstdint>
#include "Level.h"
#include <cstdint>
namespace Game
{
struct GameInstance
{
bool IsInitialized = false;
uint64_t Size = sizeof(GameInstance);
uint32_t FrameCounter = 0;
int64_t StartTime = 0;
double Now = 0.0;
Level GameLevel;
};
}
struct GameInstance
{
bool IsInitialized = false;
uint64_t Size = sizeof(GameInstance);
uint32_t FrameCounter = 0;
int64_t StartTime = 0;
double Now = 0.0;
double Delta = 0.0;
Level GameLevel;
};
} // namespace Game