slight entity rework (todo: memory corruption >.<)
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22
tools/radsession.rad
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22
tools/radsession.rad
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@@ -0,0 +1,22 @@
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// raddbg 0.9.19 project file
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recent_file: path: "../src/game/entity.h"
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recent_file: path: "../src/game/level.cpp"
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recent_file: path: "../src/game/ui.cpp"
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recent_file: path: "../src/gen/generated.cpp"
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recent_file: path: "../src/engine/main.cpp"
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recent_file: path: "../src/game/setup.cpp"
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recent_file: path: "../src/game/rendering/rendering.cpp"
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recent_file: path: "../src/dependency/imgui/imgui_widgets.cpp"
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recent_file: path: "../src/game/tools.cpp"
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recent_file: path: "../src/dependency/bgfx.cmake/bx/src/debug.cpp"
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recent_file: path: "../src/gen/def.h"
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recent_file: path: "../src/game/global.cpp"
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recent_file: path: "../src/game/Log.cpp"
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target:
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{
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executable: "../src/cmake-build/PuzGameEngine.exe"
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working_directory: "../src"
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enabled: 1
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debug_subprocesses: 0
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}
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