minidef
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@@ -38,6 +38,13 @@ namespace Game
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InputMode InputM = InputMode::Game;
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};
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struct InstanceDebugData
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{
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uint16_t SelectedDebugLevel = UINT16_MAX;
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uint64_t ImguiIniSize = 0;
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char ImguiIni[4096]{0};
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};
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struct GameInstance
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{
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bool IsInitialized = false;
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@@ -46,7 +53,6 @@ namespace Game
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Time Time;
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PlayerData Player;
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Level GameLevel;
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uint64_t ImguiIniSize = 0;
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char ImguiIni[4096]{0};
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InstanceDebugData DebugData;
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};
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} // namespace Game
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