minidef
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@@ -205,7 +205,7 @@ namespace Game
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// Cubes.Render(models, materials);
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Tests.Render(models, materials);
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// PuzzleTiles.Render(models, materials);
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PuzzleTiles.Render(models, materials);
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UIQuads.Render(models, materials);
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}
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@@ -271,7 +271,7 @@ namespace Game
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UIQuadEntity& quad = level.UIQuads.Get(UIPlacedCards[cardI]);
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quad.EData.MaterialHandle = 0;
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quad.EData.ModelHandle = GameRendering::Get().GetModelHandleFromPath("models/cube.glb");
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quad.EData.ModelHandle = GameRendering::Get().GetModelHandleFromPath("models/plane.glb");
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}
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}
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