card rotation
This commit is contained in:
@@ -47,6 +47,8 @@ namespace Game
|
||||
uint32_t AssetCount = 0;
|
||||
uint32_t AssetHandles[MaxAssets]{0};
|
||||
char AssetHandlePaths[MaxAssets][128];
|
||||
bool ShowImguiDemo = false;
|
||||
uint8_t DebugCardRotation = 0;
|
||||
};
|
||||
|
||||
struct GameInstance
|
||||
|
||||
Reference in New Issue
Block a user