15 lines
543 B
C++
15 lines
543 B
C++
#pragma once
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#include "../gen/Generated.h"
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#include "rendering/Rendering.h"
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namespace Tools
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{
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bool EntityDataSettings(Gen::SavedEntityRenderData& data);
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bool ModelDropdown(Gen::ModelHandle& modelHandle, const char* title = "Model");
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bool TextureDropdown(Gen::TextureHandle& texHandle, const char* title = "Texture");
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bool MaterialDropdown(Gen::EMaterial::Enum& material);
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bool TransformUI(Gen::Transform& transform);
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void RenderDebugUI(Game::GameRendering& rendering);
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void MeasureFrameEnd();
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} // namespace Tools
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