fix macro

This commit is contained in:
2021-11-03 01:56:34 +01:00
parent bee1b66b55
commit 9125878840
2 changed files with 14 additions and 2 deletions

View File

@@ -19,10 +19,20 @@ pub fn perf(attr: TokenStream, item: TokenStream) -> TokenStream {
function.block.stmts.insert(0, parse_quote! { function.block.stmts.insert(0, parse_quote! {
let __perf_start = std::time::Instant::now(); let __perf_start = std::time::Instant::now();
}); });
function.block.stmts.push(parse_quote! {
let timer_end = parse_quote! {
unsafe { unsafe {
#counter_type::write_perf(#name, __perf_start.elapsed().as_micros()); #counter_type::write_perf(#name, __perf_start.elapsed().as_micros());
} }
}); };
if let Some(last_stmt) = function.block.stmts.last() {
match last_stmt {
syn::Stmt::Expr(_) => function.block.stmts.insert(function.block.stmts.len() - 1, timer_end),
_ => function.block.stmts.push(timer_end),
}
} else {
function.block.stmts.push(timer_end);
}
quote!(#function).into() quote!(#function).into()
} }

View File

@@ -307,6 +307,7 @@ impl VulkanRenderer {
}, events_loop) }, events_loop)
} }
// #[perf("cb", crate::perf::PerformanceCounter)]
fn create_command_buffer(self: &mut Self, fb_index: usize, uniform_buffer_data: &vs::ty::ObjectUniformData, game_objects: &Vec<GameObject>) -> Arc<PrimaryAutoCommandBuffer> { fn create_command_buffer(self: &mut Self, fb_index: usize, uniform_buffer_data: &vs::ty::ObjectUniformData, game_objects: &Vec<GameObject>) -> Arc<PrimaryAutoCommandBuffer> {
// General setup // General setup
let mut builder = AutoCommandBufferBuilder::primary(self.device.clone(), self.queue.family(), CommandBufferUsage::OneTimeSubmit).unwrap(); let mut builder = AutoCommandBufferBuilder::primary(self.device.clone(), self.queue.family(), CommandBufferUsage::OneTimeSubmit).unwrap();
@@ -681,6 +682,7 @@ pub fn start_event_loop(mut renderer: VulkanRenderer, mut game: Box<dyn Game>, e
}, },
Event::RedrawRequested(..) => { Event::RedrawRequested(..) => {
PerformanceCounter::perf_next_frame("renderer"); PerformanceCounter::perf_next_frame("renderer");
PerformanceCounter::perf_next_frame("cb");
renderer.render_loop(game.get_ubo(), &game.get_game_objects()); renderer.render_loop(game.get_ubo(), &game.get_game_objects());
}, },
Event::MainEventsCleared => { Event::MainEventsCleared => {