mipmaps actually broken rip

This commit is contained in:
2021-03-12 21:29:58 +01:00
parent f42250f352
commit d83045394c
2 changed files with 12 additions and 10 deletions

View File

@@ -170,7 +170,7 @@ impl TestGame {
self.texture_index_counter += 1;
if self.log_config.mesh_load_info {
println!("Uploading texture took {:?}s", texture_start_time.elapsed().unwrap().as_secs());
println!("Uploading texture took {:?}ms", texture_start_time.elapsed().unwrap().as_millis());
}
}
mesh_handles

View File

@@ -2,7 +2,7 @@ use std::sync::Arc;
use std::time::SystemTime;
use cgmath::{Matrix4, SquareMatrix};
use vulkano::{buffer::{BufferAccess, BufferUsage, CpuAccessibleBuffer}, command_buffer::{CommandBuffer, SubpassContents}, image::{ImageLayout, ImageUsage, MipmapsCount, immutable::SubImage}};
use vulkano::{buffer::{BufferUsage, CpuAccessibleBuffer}, command_buffer::{CommandBuffer, SubpassContents}, image::{ImageLayout, ImageUsage, MipmapsCount, immutable::SubImage}};
use vulkano::command_buffer::{AutoCommandBuffer, AutoCommandBufferBuilder, DynamicState};
use vulkano::descriptor::DescriptorSet;
use vulkano::device::{Device, DeviceExtensions, Queue};
@@ -467,17 +467,20 @@ impl VulkanRenderer {
let mut offset: usize = 0;
for i in 0..13 {
let mut mip_size = dimensions.width_height_depth();
mip_size[0] = mip_size[0] / u32::pow(2, i);
mip_size[1] = mip_size[1] / u32::pow(2, i);
// 4 bits per pixel in DXT1 -> 1/2 byte
let mip_byte_size = ((mip_size[0] * mip_size[1]) / 2) as usize;
let source = CpuAccessibleBuffer::from_iter(
device.clone(),
BufferUsage::transfer_source(),
false,
bytes[offset..].iter().cloned(),
bytes[offset..(offset + mip_byte_size + 8)].iter().cloned(), // +8 because rounding errors???
).unwrap();
let mut mip_size = dimensions.width_height_depth();
mip_size[0] = mip_size[0] / u32::pow(2, i);
mip_size[1] = mip_size[1] / u32::pow(2, i);
cbb.copy_buffer_to_image_dimensions(
source.clone(),
init.clone(),
@@ -489,8 +492,7 @@ impl VulkanRenderer {
)
.unwrap();
// 4 bits per pixel -> 1/2 byte
offset += ((mip_size[0] * mip_size[1]) / 2) as usize;
offset += mip_byte_size;
}
let cb = cbb.build().unwrap();
@@ -503,7 +505,7 @@ impl VulkanRenderer {
future.flush().unwrap();
let sampler = Sampler::new(device.clone(), Filter::Linear, Filter::Linear,
MipmapMode::Nearest, SamplerAddressMode::Repeat, SamplerAddressMode::Repeat,
MipmapMode::Linear, SamplerAddressMode::Repeat, SamplerAddressMode::Repeat,
SamplerAddressMode::Repeat, 0.0, 1.0, 0.0, 12 as f32).unwrap();
self.game_data.textures.push(Texture { image: image_view, sampler });