This commit is contained in:
2021-08-04 12:32:33 +02:00
parent d941b2d6cd
commit e1c085c060
4 changed files with 5 additions and 5 deletions

View File

@@ -172,7 +172,7 @@ impl TestGame {
} }
} }
pub fn print_quat_as_euler(quat: Quaternion<f32>) { pub fn _print_quat_as_euler(quat: Quaternion<f32>) {
let euler = Euler::from(quat); let euler = Euler::from(quat);
print!("({:?},{:?},{:?})", Deg::from(euler.x), Deg::from(euler.y), Deg::from(euler.z)); print!("({:?},{:?},{:?})", Deg::from(euler.x), Deg::from(euler.y), Deg::from(euler.z));
} }

View File

@@ -83,7 +83,7 @@ impl Camera {
self.rotation.invert().rotate_vector(vec) self.rotation.invert().rotate_vector(vec)
} }
pub fn world_to_local(&self, vec:Vector3<f32>) -> Vector3<f32> { pub fn _world_to_local(&self, vec:Vector3<f32>) -> Vector3<f32> {
self.rotation.rotate_vector(vec) self.rotation.rotate_vector(vec)
} }
} }

View File

@@ -253,7 +253,7 @@ impl VulkanRenderer {
let pipelines: Vec<Box<dyn Drawcall>> = vec![ let pipelines: Vec<Box<dyn Drawcall>> = vec![
Box::new(DefaultShader::new(device.clone(), render_pass.clone())), Box::new(DefaultShader::new(device.clone(), render_pass.clone())),
// Box::new(LineShader::new(device.clone(), render_pass.clone(), line_vertex_buffer.clone())), Box::new(LineShader::new(device.clone(), render_pass.clone(), line_vertex_buffer.clone())),
]; ];
// Dynamic viewports allow us to recreate just the viewport when the window is resized // Dynamic viewports allow us to recreate just the viewport when the window is resized
@@ -352,7 +352,7 @@ impl VulkanRenderer {
self.pipelines = vec![ self.pipelines = vec![
Box::new(DefaultShader::new(self.device.clone(), self.render_pass.clone())), Box::new(DefaultShader::new(self.device.clone(), self.render_pass.clone())),
// Box::new(LineShader::new(self.device.clone(), self.render_pass.clone(), self.line_vertex_buffer.clone())), Box::new(LineShader::new(self.device.clone(), self.render_pass.clone(), self.line_vertex_buffer.clone())),
]; ];
self.swapchain = new_swapchain; self.swapchain = new_swapchain;

View File

@@ -40,7 +40,7 @@ pub struct DefaultShader {
pipeline: GP, pipeline: GP,
} }
fn shader_module_from_file(device: Arc<Device>, path: &str) -> Arc<ShaderModule> { fn _shader_module_from_file(device: Arc<Device>, path: &str) -> Arc<ShaderModule> {
let mut file = std::fs::File::open(path).unwrap(); let mut file = std::fs::File::open(path).unwrap();
let mut buffer = vec![]; let mut buffer = vec![];
file.read_to_end(&mut buffer).unwrap(); file.read_to_end(&mut buffer).unwrap();