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4c2409dbd0
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axis box
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2021-07-30 18:46:25 +02:00 |
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ff80f7b9aa
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Select stuff (hit detection is still off)
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2021-03-19 02:43:28 +01:00 |
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02f39453ac
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Hit detection
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2021-03-16 23:15:17 +01:00 |
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a0bfdab902
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Blinn-Phong
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2021-03-14 19:37:57 +01:00 |
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4b87a8752b
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load mesh faster
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2021-03-14 17:35:53 +01:00 |
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00204104dd
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stuff
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2021-03-14 16:27:32 +01:00 |
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c2e3c4e0e4
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bc5 normal maps
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2021-03-14 16:22:11 +01:00 |
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0c8d09effa
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meep maap
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2021-03-13 20:44:38 +01:00 |
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f5ed8f4e40
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ree
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2021-03-12 21:44:06 +01:00 |
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d83045394c
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mipmaps actually broken rip
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2021-03-12 21:29:58 +01:00 |
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f42250f352
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dds mipmaps pog
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2021-03-12 21:06:42 +01:00 |
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da62d6ab67
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BC1!!!
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2021-03-11 22:38:05 +01:00 |
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9848fbc183
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dds import WIP
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2021-03-11 01:34:51 +01:00 |
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31cdfa1885
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BC converter tool
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2021-03-11 01:33:58 +01:00 |
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Till
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57b3f89817
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box with correct textures
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2021-03-09 22:53:09 +01:00 |
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062ee8c1c5
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Use correct normal for tangent calculations
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2021-03-07 16:32:41 +01:00 |
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45286b8178
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remove scripts
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2021-02-25 22:43:28 +01:00 |
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8735f2d409
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hotload shader + directional light
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2021-02-25 21:36:29 +01:00 |
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26871da22b
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More spirv compile shit
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2021-02-22 15:58:46 +01:00 |
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f209666144
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spv
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2021-02-21 18:44:18 +01:00 |
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b98c85a13a
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stuff
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2021-02-21 15:02:21 +01:00 |
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039a4d5a64
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nsight project
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2021-02-21 15:01:52 +01:00 |
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452af8ae3a
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box
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2021-02-21 15:01:44 +01:00 |
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277d284994
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One sampler per texture
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2021-02-20 22:44:03 +01:00 |
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ad6b0730d5
|
mipmaps?
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2021-02-20 18:34:16 +01:00 |
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d33bceeab8
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some mouse stuff i don't remember
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2021-02-18 11:47:31 +01:00 |
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dd4eaa13f7
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Live toggle msaa
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2020-12-05 22:12:29 +01:00 |
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Till
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33768a6730
|
Toggle msaa
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2020-12-04 17:13:45 +01:00 |
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Till
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befa69c55e
|
Toggle edit mode
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2020-12-04 16:02:10 +01:00 |
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be1d5e6221
|
Modules and stuff
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2020-12-02 10:21:51 +01:00 |
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e054a76a3f
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save and load player position
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2020-11-29 22:12:13 +01:00 |
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0edd6b6411
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Input log settings
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2020-11-29 22:02:49 +01:00 |
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62ec222749
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Load and save level
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2020-11-28 23:25:29 +01:00 |
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483645dcc5
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Allow for more pipelines
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2020-11-27 08:35:27 +01:00 |
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9b6a81ae93
|
mip maps (but broken because of vulkano)
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2020-11-27 02:24:50 +01:00 |
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a8f8bbf36e
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msaa
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2020-11-07 17:54:30 +01:00 |
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38ea41b550
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Simple normal map implementation
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2020-10-26 18:15:39 +01:00 |
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9687f5ec89
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Load multiple textures
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2020-10-26 10:00:01 +01:00 |
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c055ea19ed
|
Different textures per object
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2020-10-25 04:01:47 +01:00 |
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d6f2b5d385
|
Toggle lines
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2020-10-25 02:08:15 +02:00 |
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8b8bf64e55
|
First-person movement
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2020-10-23 05:58:11 +02:00 |
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c2f0dd53c1
|
whatever this is
|
2020-10-21 01:08:53 +02:00 |
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71dc720a31
|
Specular fix
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2020-07-06 23:50:16 +02:00 |
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0a3f89c150
|
Components
|
2020-07-04 03:18:14 +02:00 |
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002db530be
|
better lighting
|
2020-06-28 22:11:43 +02:00 |
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f868a8e45a
|
broken lighting
|
2020-06-28 21:20:26 +02:00 |
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419a329fc8
|
gameobjects
|
2020-06-28 01:29:47 +02:00 |
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15f3952c1b
|
fix ubo
|
2020-06-27 00:05:25 +02:00 |
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067ca2edf4
|
box blend
|
2020-06-26 17:04:46 +02:00 |
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c4494e4766
|
better box
|
2020-06-26 16:59:59 +02:00 |
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