Commit Graph

107 Commits

Author SHA1 Message Date
7c473e0c81 touch axis 2021-08-06 01:03:19 +02:00
01a4e93f3f basic touch input 2021-08-05 23:33:26 +02:00
02ba2bb95a Fix axis layout and implement click raytracing 2021-07-30 22:41:05 +02:00
4c2409dbd0 axis box 2021-07-30 18:46:25 +02:00
ff80f7b9aa Select stuff (hit detection is still off) 2021-03-19 02:43:28 +01:00
02f39453ac Hit detection 2021-03-16 23:15:17 +01:00
a0bfdab902 Blinn-Phong 2021-03-14 19:37:57 +01:00
4b87a8752b load mesh faster 2021-03-14 17:35:53 +01:00
00204104dd stuff 2021-03-14 16:27:32 +01:00
c2e3c4e0e4 bc5 normal maps 2021-03-14 16:22:11 +01:00
0c8d09effa meep maap 2021-03-13 20:44:38 +01:00
f5ed8f4e40 ree 2021-03-12 21:44:06 +01:00
d83045394c mipmaps actually broken rip 2021-03-12 21:29:58 +01:00
f42250f352 dds mipmaps pog 2021-03-12 21:06:42 +01:00
da62d6ab67 BC1!!! 2021-03-11 22:38:05 +01:00
9848fbc183 dds import WIP 2021-03-11 01:34:51 +01:00
31cdfa1885 BC converter tool 2021-03-11 01:33:58 +01:00
Till
57b3f89817 box with correct textures 2021-03-09 22:53:09 +01:00
062ee8c1c5 Use correct normal for tangent calculations 2021-03-07 16:32:41 +01:00
45286b8178 remove scripts 2021-02-25 22:43:28 +01:00
8735f2d409 hotload shader + directional light 2021-02-25 21:36:29 +01:00
26871da22b More spirv compile shit 2021-02-22 15:58:46 +01:00
f209666144 spv 2021-02-21 18:44:18 +01:00
b98c85a13a stuff 2021-02-21 15:02:21 +01:00
039a4d5a64 nsight project 2021-02-21 15:01:52 +01:00
452af8ae3a box 2021-02-21 15:01:44 +01:00
277d284994 One sampler per texture 2021-02-20 22:44:03 +01:00
ad6b0730d5 mipmaps? 2021-02-20 18:34:16 +01:00
d33bceeab8 some mouse stuff i don't remember 2021-02-18 11:47:31 +01:00
dd4eaa13f7 Live toggle msaa 2020-12-05 22:12:29 +01:00
Till
33768a6730 Toggle msaa 2020-12-04 17:13:45 +01:00
Till
befa69c55e Toggle edit mode 2020-12-04 16:02:10 +01:00
be1d5e6221 Modules and stuff 2020-12-02 10:21:51 +01:00
e054a76a3f save and load player position 2020-11-29 22:12:13 +01:00
0edd6b6411 Input log settings 2020-11-29 22:02:49 +01:00
62ec222749 Load and save level 2020-11-28 23:25:29 +01:00
483645dcc5 Allow for more pipelines 2020-11-27 08:35:27 +01:00
9b6a81ae93 mip maps (but broken because of vulkano) 2020-11-27 02:24:50 +01:00
a8f8bbf36e msaa 2020-11-07 17:54:30 +01:00
38ea41b550 Simple normal map implementation 2020-10-26 18:15:39 +01:00
9687f5ec89 Load multiple textures 2020-10-26 10:00:01 +01:00
c055ea19ed Different textures per object 2020-10-25 04:01:47 +01:00
d6f2b5d385 Toggle lines 2020-10-25 02:08:15 +02:00
8b8bf64e55 First-person movement 2020-10-23 05:58:11 +02:00
c2f0dd53c1 whatever this is 2020-10-21 01:08:53 +02:00
71dc720a31 Specular fix 2020-07-06 23:50:16 +02:00
0a3f89c150 Components 2020-07-04 03:18:14 +02:00
002db530be better lighting 2020-06-28 22:11:43 +02:00
f868a8e45a broken lighting 2020-06-28 21:20:26 +02:00
419a329fc8 gameobjects 2020-06-28 01:29:47 +02:00