9 lines
157 B
GLSL
9 lines
157 B
GLSL
#version 450
|
|
|
|
layout(location = 0) in vec3 pos;
|
|
|
|
layout(location = 0) out vec4 f_color;
|
|
|
|
void main() {
|
|
f_color = vec4(.3, (pos.y + 5.) / 10., .8, 1.0);
|
|
} |