This commit is contained in:
2019-07-22 18:12:06 +02:00
parent db009a9ce5
commit 7d50d00ab6
7 changed files with 218 additions and 98 deletions

7
shaders/line.frag Normal file
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@@ -0,0 +1,7 @@
#version 450
layout(location = 0) out vec4 f_color;
void main() {
f_color = vec4(1.0, 0.0, 0.0, 1.0);
}

7
shaders/line.vert Normal file
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@@ -0,0 +1,7 @@
#version 450
layout(location = 0) in vec3 position;
void main() {
gl_Position = vec4(position, 1.0);
}

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@@ -3,5 +3,5 @@
layout(location = 0) out vec4 f_color;
void main() {
f_color = vec4(1.0, 0.0, 0.0, 1.0);
f_color = vec4(0.0, 1.0, 0.0, 1.0);
}

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@@ -1,7 +1,11 @@
#version 450
layout(location = 0) in vec2 position;
layout(location = 0) in vec3 position;
layout(push_constant) uniform push_constants {
float time;
} push;
void main() {
gl_Position = vec4(position, 0.0, 1.0);
gl_Position = vec4(position + vec3(sin(push.time / 10.), 0., 0.), 1.0);
}