Commit Graph

21 Commits

Author SHA1 Message Date
00d6d1c5f8 fancy text 2021-08-16 02:27:00 +02:00
ff80f7b9aa Select stuff (hit detection is still off) 2021-03-19 02:43:28 +01:00
062ee8c1c5 Use correct normal for tangent calculations 2021-03-07 16:32:41 +01:00
8735f2d409 hotload shader + directional light 2021-02-25 21:36:29 +01:00
38ea41b550 Simple normal map implementation 2020-10-26 18:15:39 +01:00
9687f5ec89 Load multiple textures 2020-10-26 10:00:01 +01:00
c2f0dd53c1 whatever this is 2020-10-21 01:08:53 +02:00
002db530be better lighting 2020-06-28 22:11:43 +02:00
f868a8e45a broken lighting 2020-06-28 21:20:26 +02:00
15f3952c1b fix ubo 2020-06-27 00:05:25 +02:00
4121b5e657 Temporarily use push constants to set view/projection matrices 2020-06-26 03:40:42 +02:00
fff521307e whatever 2019-08-19 22:26:41 +02:00
9561a6ce0c update UBOs 2019-08-19 00:29:33 +02:00
c11ed5c897 progress? 2019-08-13 15:38:10 +02:00
1a9e37df79 mess 2019-08-13 11:36:40 +02:00
4f261fa708 textures!!! 2019-08-02 23:50:37 +02:00
8c14653cfc fixed!! 2019-07-26 03:33:03 +02:00
767efab3d4 asdf 2019-07-25 16:38:42 +02:00
1f980e7c12 asdf 2019-07-23 21:55:02 +02:00
7d50d00ab6 stuff 2019-07-22 18:12:06 +02:00
db009a9ce5 triangle and line 2019-07-17 01:05:44 +02:00