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62ec222749
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Load and save level
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2020-11-28 23:25:29 +01:00 |
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483645dcc5
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Allow for more pipelines
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2020-11-27 08:35:27 +01:00 |
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9b6a81ae93
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mip maps (but broken because of vulkano)
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2020-11-27 02:24:50 +01:00 |
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a8f8bbf36e
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msaa
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2020-11-07 17:54:30 +01:00 |
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38ea41b550
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Simple normal map implementation
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2020-10-26 18:15:39 +01:00 |
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9687f5ec89
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Load multiple textures
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2020-10-26 10:00:01 +01:00 |
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c055ea19ed
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Different textures per object
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2020-10-25 04:01:47 +01:00 |
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d6f2b5d385
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Toggle lines
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2020-10-25 02:08:15 +02:00 |
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8b8bf64e55
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First-person movement
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2020-10-23 05:58:11 +02:00 |
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c2f0dd53c1
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whatever this is
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2020-10-21 01:08:53 +02:00 |
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71dc720a31
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Specular fix
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2020-07-06 23:50:16 +02:00 |
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0a3f89c150
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Components
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2020-07-04 03:18:14 +02:00 |
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002db530be
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better lighting
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2020-06-28 22:11:43 +02:00 |
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f868a8e45a
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broken lighting
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2020-06-28 21:20:26 +02:00 |
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419a329fc8
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gameobjects
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2020-06-28 01:29:47 +02:00 |
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15f3952c1b
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fix ubo
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2020-06-27 00:05:25 +02:00 |
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067ca2edf4
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box blend
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2020-06-26 17:04:46 +02:00 |
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c4494e4766
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better box
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2020-06-26 16:59:59 +02:00 |
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dbeb6da890
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ree
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2020-06-26 16:53:55 +02:00 |
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4121b5e657
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Temporarily use push constants to set view/projection matrices
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2020-06-26 03:40:42 +02:00 |
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e755d3b1d8
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Fix and module update
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2020-06-25 00:59:10 +02:00 |
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ae8b82c84d
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compiled spv
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2019-08-19 22:32:14 +02:00 |
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fff521307e
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whatever
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2019-08-19 22:26:41 +02:00 |
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85a44bf536
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configs
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2019-08-19 00:37:39 +02:00 |
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9561a6ce0c
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update UBOs
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2019-08-19 00:29:33 +02:00 |
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af7be04615
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ubo working
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2019-08-18 23:28:17 +02:00 |
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1deb7c7e47
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temp
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2019-08-13 17:46:45 +02:00 |
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c11ed5c897
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progress?
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2019-08-13 15:38:10 +02:00 |
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1a9e37df79
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mess
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2019-08-13 11:36:40 +02:00 |
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35bb18ace9
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default texture, y is up
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2019-08-03 00:01:44 +02:00 |
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4f261fa708
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textures!!!
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2019-08-02 23:50:37 +02:00 |
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c582af5138
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idk
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2019-08-01 17:21:37 +02:00 |
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cbf26b3045
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gltf
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2019-08-01 00:59:42 +02:00 |
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205536ce55
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print controller input
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2019-07-31 19:29:54 +02:00 |
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409bbde0d8
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more input bindings
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2019-07-31 19:19:35 +02:00 |
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7fe3d34d79
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controller input
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2019-07-31 19:13:59 +02:00 |
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7dff6354b9
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refactor 4
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2019-07-30 16:29:14 +02:00 |
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4122288010
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delete obj files
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2019-07-30 15:25:09 +02:00 |
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ba3417a058
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refactor 3
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2019-07-30 15:24:32 +02:00 |
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0f837ce65e
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refactor 2
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2019-07-30 15:17:52 +02:00 |
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5a67eb1042
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refactor
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2019-07-30 12:36:19 +02:00 |
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e01ff8d395
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dae dae
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2019-07-29 16:45:37 +02:00 |
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3f62333d66
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window size stretching fix
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2019-07-29 11:38:43 +02:00 |
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49285a71ce
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yay cubes
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2019-07-29 02:31:46 +02:00 |
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ef1dab0115
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moved mesh buffers into data object
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2019-07-28 23:27:25 +02:00 |
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745402fc0d
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input refactor
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2019-07-28 16:47:50 +02:00 |
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c38ffe4638
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frame_time
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2019-07-28 16:36:08 +02:00 |
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8f5716238a
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more lines
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2019-07-28 16:24:07 +02:00 |
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5795d0b635
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camera movement
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2019-07-28 16:20:08 +02:00 |
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a8a34b90f4
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fix: multiple axis inputs
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2019-07-28 03:26:50 +02:00 |
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